Skip to main content

TIMING: The Animation of Shadow of the Colossus - Extra Frames

TIMING: The Animation of Shadow of the Colossus - Extra Frames What makes the animation in Shadow of the Colossus feel so majestic? Professional game animator Daniel Floyd analyzes the game and introduces one of the 12 Principles of Animation: timing. Subscribe for more video game design analysis on Extra Credits! http://bit.ly/SubToEC ---- (More Below) Learn about the 12 Principles of Animation from Dan! http://bit.

Comments

Popular posts from this blog

Problem-Solving Techniques #20: Run Charts

Learn how to use a Run Chart (sometimes called a Control Chart) to help you to measure performance. This is a very simple tool that you can use to search for trends and patterns in your data. Video Rating: / 5 RUN CHART: What is a Run Chart? Video Tutorial This video describes what is a run... https://wp.me/p2Z1Hg-ktm

Latest Latest Crime News

Hold Back The Melancholy Image by Sabbian Paine www.youtube.com/watch?v=PJi8fsqSoyo There was light before The rain began, And there was hope Behind the suffering joke. Lies come, Lies they go. Even the sun is tired. Under the surfaces, There is a benevolent drone. Do you feel it? So brutal... https://wp.me/p2Z1Hg-jur